v0.100 “Frostbound Steel” landed January 1st, sticking around till the 31st – and I’ve been glued to it grinding ever since. Straight-up Russian Navy overload, clan wars that force real strategy, and heli controls that don’t suck anymore. Dug into all of it already.
Battle Pass: Frostbound Steel Breakdown
40 stages like always, but grind it out and the good stuff unlocks. No fluff. Free track hands over the headline ship – solid grind payoff. Premium jumps you 5 stages with that stage 4 gem. VIP shoves you 10 ahead plus 5 exclusives nobody else touches. Daily missions pile on; I’ve smashed them daily to keep momentum rolling.
| Reward Type | Name/Description | Tier | How to Obtain | Notes/Features |
|---|---|---|---|---|
| Ship | RF Vladimir Andreev | T3 | Free Battle Pass | Assault landing ship, Russian Navy, Ivan Gren class, customizable armament |
| Helicopter | Mi-42 Comet | T3 | VIP Battle Pass | Experimental stealth helicopter, NOTAR system, advanced weaponry |
| Aircraft | MiG-27K Flogger-J2 | T3 | VIP Battle Pass | Soviet strike fighter, variable-sweep wing, guided missiles, bombs |
| Weapon | Shtil-1 Missile Battery | T3 | VIP Battle Pass | Multipurpose Russian naval missile, rapid reload |
| Weapon | 3M47-03E Komar Autocannon | T3 | Premium Battle Pass | Dual-purpose autocannon, attacks surface and air targets |
| Camouflage | “Sirin Bird” (Legendary) | – | VIP Battle Pass | Legendary camouflage |
| Camouflage | “Knights on Guard” (Epic) | – | Premium Battle Pass | Epic camouflage |
| Camouflage | “Painted Boat” (Rare) | – | Free Battle Pass | Rare camouflage |
| Avatar | Princess Marya (Legendary) | – | Premium Battle Pass | Legendary avatar |
| Avatar | Bear Sorcerer (Epic) | – | Premium Battle Pass | Epic avatar |
| Avatar | Prince Svetozar (Rare) | – | Free Battle Pass | Rare avatar |
| Title | Lightbringer (Legendary) | – | Battle Pass | Legendary title |
Free for everyone, Premium speeds the haul with those instant stages, VIP locks down the rarest drops. Grab Premium if you’re committing – saves a ton of time over raw grinding.
RF Vladimir Andreev: The Free Flagship
Free battle pass centerpiece, and it holds up in scraps. Russian Ivan Gren-class landing ship – beefed-up displacement, fresh engines, bigger frame for dual helis and the Murena-300S drone boat. S-400 VA air defense steals the show; range that buries most T3 rivals.
| Slot | Weapon/Equipment | Quantity |
|---|---|---|
| 1 | Kh-35 Missile Battery | 4 |
| 2 | AK-130 (130 mm) Cannon | 1 |
| 3 | RBU-12000 (300 mm) Grenade Launcher | 2 |
| 4 | UGST Physic (533 mm) Torpedo Launcher | 2 |
| 5 | Ka-58 Black Ghost Helicopter | 2 |
| 6 | Kashtan-M (30 mm) Air Defense | 2 |
| 7 | Kashtan-M (30 mm) Air Defense | 3 |
| 8 | S-400 VA Air Defense | 1 (locked) |
| 9 | Unmanned Vessel Murena-300S | 1 |
Core Stats:
- Durability: 481,000
- Speed: 23.2 knots
- Maneuverability: 10.4
- View range: 11.2 km
- Stealth: 8
Swappable gear keeps it versatile. Four missile bays shine – I’ve slotted laser-guides and HQ26s for splash denial. One cannon cramps things, but dual GLs pick up slack.
Torpedoes? Dead weight now. Players hug cover at range; they barely land unless the enemy’s braindead. Air defenses pack five slots total, solid coverage. Autocannons would’ve crushed, but this setup fights fine.
VIP Battle Pass Aircraft: Mi-42 Comet & MiG-27K
Mi-42 Comet Helicopter (T3, Russia)
Stealth testbed with NOTAR – no tail rotor, flight feels offbeat from stock helis.
Armament:
- GsH-23V (23 mm) twin-barrel automatic cannon
- 6P58M Kord (12.7 mm) machine gun
- Monolith-P (122 mm) rocket pods (unguided)
- Lancet-53 medium-range loitering munition
Stats:
- Durability: 10,950
- Speed: 85.9 knots
- Maneuverability: 58
- View range: 8.4 km
- Stealth: 6
Looks killer, stands out. Hits subs, ships, even air with the MG. Fighters chew it without AA though. 85.9 knots ain’t blazing, but 58 agility dodges fire well.
MiG-27K Flogger-J2 Strike Fighter (T3, Russia)
Third-gen Soviet ground-pounder, swing wings, single engine.
Armament:
- GSh-6-30A (30 mm) rotary cannon
- Kh-31PD guided air-to-surface missiles
- S-8OFP rocket pods
- KAB-500S bombs
Stats:
- Durability: 9,490
- Squadron size: 3
- Speed: 78 knots (horrible – after burner kicks to 106.9)
- Maneuverability: 97.5
- View range: 9.6 km
- Cooldown: 40 seconds
Nothing jumps out. Numbers sit middle-pack. 78 knots base speed drags without boost. Missiles and bombs handle ships, skips subs. 40s respawn standard. All-out burst hit 180k in tests – okay, not VIP caliber.
New Weapons Deep Dive
Shtil-1 Missile Battery (T3, Russia)
Mid-range Russian all-rounder, quick cycle time.
Technical Specifications:
- Damage: 5,525 per missile
- Rounds per attack: 2 (total burst: 11,050)
- Area damage: 750
- Explosion radius: 100
- Target acquisition time: 1 second
- Range: 11.27 km
- Speed: 524 knots
- Initial speed: 136 knots
- Acceleration time: 1.82 seconds
- Durability: 115
Pitted it head-on with HQ26 – loses hard. HQ26 splash 2,600 crushes 750 here. 350s reload edges it, 524 knots tops 505, but weak blast kills the upside.
1s lock solid, 100m boom fine. Decent pick, doesn’t dethrone the king.
3M47-03E Komar Autocannon (T3, Russia)
Surface-air switch-hitter.
Specifications:
- Burst damage: 3,780 (2 autocannons combined)
- Reload time: 350 seconds
- Rounds per attack: 1
- Speed: 311 knots
- Area damage: 100 points
- Explosion radius: 100 m
- Initial speed: 194 knots
- Acceleration time: 3 seconds
311 knots crawls. 194 start, 3s ramp-up lags hits. 100 splash and radius multitasks okay.
Seahawk Sigma smokes it usually, but surface-air flex fits tight slots.
USS Shiloh: Ranked Shop American Addition
CG-67’s the lone US standout – ranked currency grabs it.
T3 cruiser packs punch, stats compete, bays scream missiles. Dual HVPs plus GLs lock zones, suppress hard. Free if you’ve farmed points.
Camouflages, Avatars, and Visual Customization
Camouflages
Legendary “Sirin Bird” (VIP Battle Pass): Mythic overload. Too cluttered – hull drowns in details, looks messy up close or far.
Epic “Knights on Guard” (Premium Battle Pass): Knight vibes. Same clutter problem, fades in fights.
Rare “Painted Boat” (Free Battle Pass): Basic paint job. Nah, feels lazy.
Crate-event Ice Fortress beats them all. Clean lines, reads at distance, fits the theme. That’s my go-to.
Avatars and Titles
Legendary Princess Marya (Premium Battle Pass)
Epic Bear Sorcerer (Premium Battle Pass)
Rare Prince Svetozar (Free Battle Pass)
Legendary Title “Lightbringer” (Battle Pass)
Cosmetics – grab for the set, ignore for pure kills.
Murena-300S Unmanned Surface Vessel
Shop T3 Russian drone. Sparse guns for spec ops.
33.5 knots trails faster unmanneds. 156k hull, 221k bite – potent, but sluggish repositions kill flow.
Kamikaze drone, laser AA. Tested on Friday-class: 251k smackdown, beat expectations. Speed demands perfect setup though.
Clan Wars: Competitive Mode Overhaul
Real deal here. Clanmates only – no randos. Clanmates only.
Battle Windows: Daily double, 2 hours each. Locked outside.
Progression System:
- Clan Points (seasonal ladder)
- Clan Badges (currency for gear, skins)
Ship Restrictions:
- No repeats per window. Used? 24h ban. Sunk? 48h.
Roster planning mandatory – no spamming aces.
Squad Structure:
- Max 5
- Bots patch holes
- Full-player enemies possible
- Class caps in menu
Clan Battle History logs all scraps, yours or not. Spot contributions, dissect plays, fix holes.
Squads mode axed. Smart – pools players better.
Port Switching Feature
Port Shop in profile now. Buy ’em.
Premium needed for uniques. Secret Facility? 10k gold – steeper than warships. Looks dope, moody details everywhere.
Way too pricey though. Dollars, ranked, clan points make sense. Lunar Knight’s 2k still iffy.
Professional Helicopter Controls: Game-Changer
Manual alt up to 1km – begged for this ages (pre-tank battles even).
Default Settings: Arcade
Professional Controls: Settings > heli > Ace Combat (aircraft match)
Tested on Mi-42: climb, drop, hover free. Scrambles old heli paths.
Tweak incoming, but pairs perfect with anti-flare guns, multi-target cannons. Tactics explode.
Additional Gameplay Improvements
Aircraft Takeoff Restriction Marker
Obstacle warning on deck. Blocks dumb launches – saves squadrons from wipe.
Carrier QoL win.
Updated Ship Behavior Under Bot Control
“Stop” means stop – no spinouts.
Old bot twirls wrecked angles. Gone.
Free-Fall Bomb Mechanics Overhaul
Aiming UI redone – SLBM-style radii. Water-splash boom hits all inside. Drops cluster tight now.
Tested: blankets zones clean, no scatter waste.
Decals and Seasons Storage
“Wrath of the North” Decal Collection
January drops – missions, events snag ’em. Monthly hunt.
Seasons Storage: Battle Harmony Addition
Vault adds “Battle Harmony” (June 2026 orig).
- VIP loot
- Skins
- Cruiser FS Jeanne d’Arc (French heli carrier)
Training/anti-pirate history. Speed, turns crisp; helis, mixed guns flex hard.
Catch-up for missers.
Bug Fixes and Technical Improvements
PC keys save post-restart. Long-overdue.
Notable Fixes:
- Chat clan icon nuked
- Tutorial ship pick works post-first fight
- Custom room timers tick right
- News pops proper
- Academy dupes cleared
- ESC resets events/offers
- Last buy no empty screen
- ESC anim fix
- Rapid clicks no multi-opens
- Dollars cap without neg
- Railgun blue trail back
Model and Behavior Fixes:
- Bahia G40 UUV clips fixed
- CH-53E/Z-18F bombs hit surface
- Musashi AA marker right
- Enterprise Sparrow placed
- Viking Bay damage unblocked
- Jeanne lock on hull
- Lost City unstuck
Overflow wrecked wallets. Mid-air bombs neutered helis. These land hard.
Personal Assessment and Final Thoughts
- Heli alts carry the patch. Turns helis from scripted to sharp – varied hovers, terrain dips, surprise dives. Reworked my runs already.
- Clan Wars ramps stakes. Lockouts demand depth, backups. Windows pack clan hype tight. Boosts long-haul play.
- Ports look sharp, Secret Facility nails vibe – but 10k gold pastes paywall stupid. Combat ships cheaper; fix with alts.
- RF Vladimir Andreev fights smart. S-400 blankets sky, swaps keep it fresh. Torps flop in cover meta – more missiles would’ve ruled. Grind-worthy.
- Mi-42 Comet delivers. Sub/ship/air mix, 85.9kph/58 turn sweet spot – not quickest, sticks turns.
- MiG-27K Flogger-J2 meh. Middling numbers, 78k base crawl, no subs. 180k burst fine, not VIP fire.
- Shtil-1 solid, HQ26 laps it (2.6k vs 750 splash). 524kph nudge, 1s lock, fast cycle – not swapping.
- Komar niche flex – ships/planes one slot. 311kph drags, 3s accel hurts. Sigma stronger usually, but fits gaps.
- Camouflages overcrowded. Sirin, Knights, Boat blur out. Ice Fortress crisper.
- USS Shiloh US grind gem. Ranked-free, missile focus dominates.
- Russian heavy, Shiloh lone west rep. Mechanics pop (helis, clans), free ships compete, bugs squashed. Depth sans grind walls.
- Pulled all key intel – stats, tests, takes. One-stop.
- Modern Warships still evolving – wild for crossplat. Frostbound Steel sticks.
Now get out there and test those helicopter controls – trust me, it changes everything.

















